Wednesday, February 23, 2011

Critique - week 5



This week I'll be critiquing my cover roughs for the True/False issue of Vox. The theme is WT/F? Or "What True/False?" As in, the who, what, when, where and why of True/False.


This was the first cover I created and my favorite of the three. I like it because it's very immediate and fun; it would have great newsstand appeal. Conceptually, it might be a bit fuzzier (to use a technical design term), but the general feeling I get with True/False is that we're essentially putting a silk hat on a pig. That is, Columbia is a very nice college town in the middle of Missouri. It's impossible to comprehend, therefore, how it came to host one of the top two or three biggest, most popular documentary film festivals in the world. It's loved by the directors (plug!) and the community alike, but Columbia is not Hollywood or Cannes or Venice. Columbia is an average Midwestern town the other 361 (362 in leap years, of course) days of the year. So I tried to evoke that disconnect or cacophony in the design. The type is derivative of something that was elegant but has been cheapened, and the color palette is just a little garish but still very pretty (I think, at least). This combines, of course, with the text to be very jarring in a positive way.


My second cover is essentially a more literal interpretation of that the concept I was trying to convey in the first cover. Here, the idea is that the acronym "WTF" has been spray-painted as graffiti onto a brick wall in downtown Columbia (where True/False takes place, primarily). The film of the festival is then projected onto the city to add culture, but the city remains part of the landscape. Execution-wise, this is rough, and would likely require actually painting a brick wall and photographing it or a more skilled Photoshop artist.


The final cover is my least favorite, and, therefore, it was everyone else's favorite. It bores me, and it was exceedingly simple to put together and conceptualize. My thinking behind it would be to emphasize the emptiness of the documentary director's chair as he or she is out-and-about rather than sitting in a studio. That said, people took the proportion of the chair to signify the importance of the director to the documentary process.

In each of the covers, I chose to not use sell lines because the T/F package deserves full importance. It is the biggest thing that happens in Columbia each year by a wide margin. Furthermore, as a city magazine, Vox has little value to out-of-town visitors for T/F for anything but our festival coverage. As such, cluttering the cover with extraneous info about swim instructors and gaming conferences would be less worthwhile than it usually is.


Don't Miss This vol. 5



Last week on Eye's blog (nothing this week really piqued my interest, sadly), they discussed the combination of infographics and music. These are not typical interactive web infographics, but moving infographics (video infographics, essentially) that use sound creatively. In their first example, the designer created a New York subway map in which the trains create cello string noises as they cross paths with other trains. (My words don't do it justice, so you should check it out here)

This relates to my post last week in which I discussed the expanded dimensions (and senses!) in which we as designers must think as we move our skills to the tablet format. Both examples Eye gives are brilliantly creative ways to express frequency of occurrence in a way that is more easily understood than a visual with many moving parts.

In other news, I'm a sucker for movie art. That's the last time I'll say that, I think. You all know by now. As such, I can't pass up a great opportunity to spread the movie love. This week, IFC.com created their list of the 50 Greatest Opening Title Sequences of All Time. The sheer volume of great options allows us the ability to compare the varied visual storytelling styles exhibited in each. Just for kicks, let's look at #41 Snatch and #40 The Shining.



The Snatch titles are energetic and playful, which parallels the frenetic pace of the movie and the humor of the script. Furthermore, the bold colorizations of each characters, and the interweaving scenes foreground the plot machinations of the movie and the cartoonishness of the characters.



On the other hand, the titles for The Shining are much more subdued. They're beautiful, and the score tells us we should be worried, yes, but they are not as frenzied as the Snatch titles. The storytelling and general insanity in The Shining makes a much more subtle entrance. Don't get me wrong, The Shining is not a subtle movie, but the progression is. For as much terror as we are led to expect, Jack doesn't exhibit anything more than a foul temper until his final rampage.

Incidentally, I do feel they left off the Rosemary's Baby titles, which are just as brilliant for their use of sound as they are for their visuals. Unfortunately, YouTube is coming up bare, so you'll just have to borrow it from me or rent it and see for yourself.

Response - week 5





This week, we watched The September Issue, which, along with The Devil Wears Prada, is one of the two movies Magazine graduates of the University of Missouri School of Journalism need to have seen. Somehow I managed to get my degree without seeing either.

Having now seen the former, I suppose I should first admit (and be embarrassed, apparently) that I had no idea the September issue of Vogue was culturally significant. As someone who would one day (sooner rather than later, employers) work for a major consumer magazine, this seems like something I'm just supposed to know. But as a man who cares more about every other facet of culture before fashion (consciously, at least), you'll have to cut me some slack.

In any case, I suppose I found the relationship between Anna Wintour and the creative director, Grace, to be the most fascinating because it was the most relatable. Obviously Vox is not Vogue, and our editor is not Anna Wintour, but it seems that Editorial as an entity has undue control over design elements of the magazine, whereas Design as an entity has little to no input on the editorial content. There is a comic that I saw a few years ago, but I couldn't find an image online, so my words will have to suffice. Essentially, it's a single frame of a man being executed in a guillotine, and as he pulls the cord to release the blade, the executioner says, "We prefer to call it editing." This was certainly evident in the production of the September issue of Vogue as it was evident when I was a reporter for Vox and now a designer. Of course when I was a department editor, I felt differently.

From a film perspective, the editing is troubling. As many times as it has been said, it bears repeating: a documentary is as much a product of the director as a fiction film. The content is shot and ultimately edited to tell the story the filmmakers want to be told, which is not necessarily the true story 100 percent of the time. This holds true for The September Issue, however the fictional effect is doubled when you consider the subjects. Every member of the Vogue staff, especially Anna Wintour, are media-savvy. After all, they're members of the media. And, after all, documentary is journalism. Wintour et al know what makes a juicy story, and they know how they want to be portrayed and perceived. It's difficult to say how much of the subjective material of the documentary is truly business-as-usual with this understanding.

All that said, there are also moments where the documentarians clearly embellish events through subtle filmmaking techniques. Three-quarters through the film, they weave the narrative of decline for both Anna and Grace together and suggest that both of them are tired of the monotony and constant struggle of their work. These interviews, of course, were recorded separately from the actual events, and their answers are answers to intentional questions. The implied simultaneity of these moments is entirely fabricated. Furthermore, when Wintour listens to one of the staff member's story pitches, the audience is led to believe that Anna is disinterested and tired, when in fact there is nothing to support this. The effect is created entirely by cross-fading the diegetic sound of the meeting room with the non-diegetic sound of depressing music.

Because of all this, it is difficult to decipher what is and isn't true about Anna Wintour's grip on Vogue. We understand that she is very powerful, but we gain little insight on her personality.

Wednesday, February 16, 2011

Critique - Week 4



My publishers and I are getting started working on our new prototype, Thrifty Cook AKA Cupboard, or, as I like to call it, whisk + pantry. It's a play off Town & Country, which is a lighthearted jab that people in our target age group would appreciate. It also incorporates the two key elements of the magazine: saving money and cooking. In any case, here are my first drafts of the cover, a department, a feature spread and the color palette. Have at it.


This is the cover, which I liked a lot more when it was just the photo and the logo. I initially had tilted boxes behind the sell lines (like the box behind the logo, more or less), but they were clunky, so I eliminated them. Unfortunately, this required using outer glows on the sell lines for legibility, which I think detracts from the flat aesthetic of the logo. As I'm sure you know by now, I really like flat. My biggest struggle with this project has been picking typefaces that reflect the purpose of the magazine, which is essentially to save money on food by making it at home and making less. As such, I tried to go with a handmade feel without being overt. The tagline is handwritten, but the title of the magazine is just a blocky, slightly rounded serif. The initial type I chose for the sell lines was basically the same used in Real Simple's logo, but there was a disconnect between the logo and the sell line style. The new type isn't a dramatic departure from the original, but I do feel that it's a bit friendlier and less modern.


For my department page, I tried to carry over some of the paper-scrap aesthetic from the logo with the tilted color elements as well as the icon-style department header. Because the magazine is an offshoot from a cookbook and is meant to teach readers how to cook for one or two people rather than eight, I felt sections such as "Resized" would be helpful and easy content to produce. The notion is simple: Take an item from the original cookbook and cut down the portions and ingredient count. Instead of feeding 10, it will feed two, and instead of requiring eight ingredients it will only require five, or something like that.

The second story on the page, "Leftover Redux: The Virtues of the Baked Potato," displays a recurring visual style in the magazine. Again, the premise is that the readers will be cooking for one or two. The potato here is blown up much larger than it would typically be with the idea in mind that just because you're cooking small doesn't mean you have to eat small. That is to say, the quantity is smaller, but the taste is not.


This is a sample feature, and, shall we say, it's a very, very rough draft. I was rushing to complete this element, and it shows. The story would be about how cutting coupons is a thing of the past, and coupons have all gone digital. I actually do like the concept behind the illustration. It's clean, and it reads pretty well. That said, the spread is pretty underwhelming, and I'll have to put more work into a revision. In short, I like the illustration concept and the headline type treatment, but I don't think I'd read the story based on this design.


Last but not least, here is the color palette for whisk + pantry. I wanted to go with a muted set of colors because the magazine is targeted toward young people who live alone or with one other person and have limited funds. Let me explain (or sum up, whichever you prefer). This isn't to suggest that these people live dreary, drab and depressing lives. It is my assumption that many of the readers live in old apartments in big cities, and their living space would not be as opulent and luxurious as those readers who don't have to worry about what they spend on food (or cooking at home, if at all. They probably have butlers, right?).

Again, feel free to tear this apart. I think it's a good starting point, but it's far from a finished product.


Response - Week 4




Mag+ from Bonnier on Vimeo.

This week, Mike Haney spoke to the Vox staff via Skype about a relatively new product, Mag+, that can be used to export designs from InDesign to the iPad. I don't have an iPad (read: $499 floating around), and I haven't extensively used any loaners to this point, so I'm not particularly well versed in what a magazine on the iPad should be able to do. That said, I was very impressed with the InDesign plug-in, and I look forward to learning how to create interactive designs with it. Based on what I took from his presentation, Mag+ essentially eliminates the need to know how to program an iPad app with pretty extensive functionality. That's not to say it cuts out the middle man entirely — I'm sure further customization is ideal for any publication — but it's certainly comforting to know that a designer is creating their issues, not a programmer. It seems like Mag+ democratizes iPad use and allows great design to flow directly from print to digital.

What Mr. Haney explained was that Mag+ functions in many of the same ways as print designing; you work from an InDesign template and determine which visual elements should compliment which parts of the text. The added freedom of interactivity, video and a fluid space is, of course, also an added challenge. But it's a challenge that I cannot wait to undertake. As the designer, this feels to me like it must have felt to directors in the late 20s/early 30s who used sound for the first time. It's an entirely new dimension of the reader experience that requires exponentially more planning and thought.

I'm very eager to start.

Can't Miss This vol. 4

As much as I would love to regale you all with my love of Saul Bass once again (in response to Eye's latest post about his work), I wouldn't want to bore you all too much. Instead, I'll be discussing their interview with Nick Felton, author/designer/subject of the Feltron Annual Report. (aside: why the R? That's just confusing)

The popularity (relatively speaking) of the Feltron Report is indicative of how much people prefer visual storytelling and the need for great design work. Many people, myself included, jump at the opportunity to read an intelligently made, witty infographic before a story told in a traditional words-first format. It is abundantly clear that charts, graphs, etc. (at least opposed to a narrative) are the only way to relate the information in the report without boring readers. For those unfamiliar, first let me apologize for making you wade through this paragraph with no idea of what I'm talking about. The report is Felton's statistical representation of everything that has happened to him in the past year, and it includes tons of small, fun details that would be dreadful to read were they simply written out. At the risk of sounding illiterate, may I just say that pictures really do matter. In any case, infographics can be one of the best, most accessible ways of telling stories because they use a good economy of storytelling techniques.

As an example, when I worked infographics for The Missourian, we created our own Feltron reports. At the same time, I was a department editor for Vox, so I essentially lived in the building (which was good because my house did not have air conditioning, and it was a typical Missouri summer). As such, my two-week report was dictated by Vox. Enjoy:


It's not quite as polished as I'd like, but, in my defense, I was a words person at the time. As you can see, this is a much more entertaining (I hope) and horrifying representation of my life at the time. Certainly you'd rather look at this than read a journal in which I catalogued my sandwich consumption habits on a given day.

But wait, there's more!

While facebooking this afternoon, I stumbled across Eric Skillman's design blog. Specifically, I came across his walkthrough of the creative process behind developing DVD case and menu screen art for the Criterion Collection. The draft process behind arriving at a final product totally fascinates me, because at Vox, our schedule is so tight that we typically cannot completely overhaul the concept, type and layout of a feature design. Here he discusses the changes behind the DVD art for Broadcast News and how each design variation moves toward or away from the content of the movie. He has designed several of my favorite Criterion covers, including Divorce, Italian Style and Seduced and Abandoned (both commedie all'italiana, dir. Pietro Germi).

In an earlier blog post, he also discusses the design process for another favorite, Sweet Smell of Success. In this case, he collaborated with an artist rather than using photographic art from the film (as with Broadcast News). This post is fascinating because he talks about design that is both content-driven while also limited by requirements placed on the design. What results is a beautiful, brilliant cover. I'm so glad the cover employs the primary color palette of the movies at the time both because the movie posters of the mid-20th century are my favorite, but also because it suits the movie so well.

Also because it's a dramatic improvement over the current offering, which reminds me another reason why I like Criterion so much. Much like Polish movie posters, Criterion's designers frequently make film art that is not directly associated with previous promotional materials for the movie and instead are a much better, content-driven representation of the film.

Wednesday, February 9, 2011

Response - week 3




In reading William Owens' Modern Magazine Design, I was struck both by how many design styles I took to be fairly modern innovations have, in fact, been around since almost the beginning, as well as by how early magazine design began to evolve and grow from newspaper and book design. Although this example from the December 2010 issue of Esquire does not adhere to many of the punk style elements of the '70s and '80s, it does use and reinterpret several. Owen explicitly notes both the use of typewriter type rather than digitally set type as an element of punk as well as a renewed appreciation for pop art. Although surely Esquire set this typewriter type with a computer, the intent is the same; it defies the standard of beautiful design in favor of a found aesthetic. Similarly, the photos look unremarkable to fit in with the desired style, and they are not given dominance over the text as they would be were this a standard, modern design in many consumer publications. Instead, they are written on and placed haphazardly on the page. Even though punk used mismatched type, the DIY look of the handwritten type in this spread follows a similar train of thought. The hand-drawn sketches in conjunction with the display type and highlighter accents create the image of a sketchbook rather than a slickly designed magazine. Although Esquire is certainly not calling directly upon the punk style of design, the visual elements of this spread can be seen as an evolution from it, if a highly commercialized version (which is confusing).

Don't Miss This vol. 3






It's all coming full circle, pun soon-to-be-not intended. This week, Eye stole my thunder and discussed movie title sequencesDr. No and Vertigo to be precise. As you might have guessed, I love title sequences when they're done well. In the blog post, Eye's author analyzes how the titles forecast the content of the movie and tone of the movie. Dr. No, being a Bond (based on the tone and content of Hitchcock's North by Northwest), is light and dynamic. Vertigo is much more complicated (than just about every movie in just about every way, but that's another discussion altogether). The titles are superimposed over a woman's face, which lays the groundwork for the movie's discussion of voyeurism/scopophilia and what Hitchcock didn't know at the time would be called The Male Gaze. For those who haven't seen Vertigo, first of all, borrow it from me. You might not (probably won't) like it, but I do. A lot. Secondly, one of the major points of the film is that Scottie (James Stewart) is obsessed with a woman (Kim Novak) and follows and watches her; he falls in love with the image of her. Later in the film, after SPOILER ALERT she dies, he searches for her replacement and ultimately reshapes that woman to fit the exact visual mold of the first. This is all relevant because the design of the titles informs the learned audience member (film scholar, even) that these themes are of utmost significance to the movie. Furthermore, the Vertigo titles are significant because, despite their seemingly cheesy spirograph effect, they employ an early form of the psychedelic aesthetic that is echoed (cheesily, again) later in a dream sequence. Although it might seem poorly done, keep in mind that Vertigo was released in 1958, about a decade before the psychedelic look took hold.


This discussion segues nicely into my love of Saul Bass. He and Hitchcock are probably the two visual storytellers I admire most (although Stanley Kubrick has certainly moved up the ladder). The two men collaborated on the visuals of several of Hitchcock's films, including the aforementioned Vertigo and North by Northwest as well as Psycho. He is probably most famous for his Anatomy of a Murder poster, for which he also designed the opening titles.



I love the flat graphic style that he uses in this and many of his other title sequences and movie posters. It is singularly his and a beautiful example of pop art that (in my opinion) clearly draws at least a little bit from other highbrow artists such as Matisse and Rothko.














I also love the titles to Charade, which Saul Bass designed:


And the Catch Me If You Can titles, which draw upon a similar style to Bass':

Critique - Week 3




In light of our new logo project, I thought I would critique an old logo prototype for the Terrafugia Transition. There were several elements to consider in creating this logo, and it required me to think as an advertiser rather than a journalist. With logos, we are defining the visual branding of a product or organization, and the style needs to appeal to the target consumer or affected audience. In this case, the Transition is the world's first roadable airplane, which can be referred to colloquially as a flying car because it can both drive roads and fly. The target market was very, very wealthy, middle-aged men who enjoyed recreation and aviation. In my logo, I tried to reflect the freedom provided by the vehicle by giving a flightless bird (the body is modeled after the Looney Toons road runner) the flighted wings of an eagle or hawk. Below is a close up of the logo:


Initially, the two legs were much larger in an effort to create a T shape of the body to go with the F shape of the head for Terrafugia, but their size was reduced in order to create a more logical scale for the legs. Furthermore, I de-emphasized the T and F because it was not as strong a visual puzzle as needed to be memorable (as with the Fedex logo). I also gave the wing a more streamlined look (in a previous draft it was more curved and elongated with curved white lines rather than the straighter ones in the final version) to suggest the futuristic nature of the vehicle.

There were a few key concepts I was grappling with in creating the logo. The primary motivation behind the logo and subsequent ad campaign elements was the concept of freedom. The vehicle allowed maximum freedom; you can literally get up and fly at will because you have an airplane parked in your garage. As such, the bald eagle imagery and color palette were emphasized in the logo because it is a bird that most Americans directly associate with freedom and masculinity. After that, there was the necessity to suggest the actual product with the logo, which is accomplished through the pairing of a bird with a tire (the legs form a tire in a subtle-yet-not-subtle way). The logo also had to convey that the product was futuristic but also luxurious. Instead of turning to '80s sci-fi fonts and The Terminator, I looked instead at high-end car logos (specifically Ferrari and Cadillac with the ducks). The end result is sleek without being finicky. That is to say, it's not feminized in any way (in my opinion, obviously).

Another consideration that is important from an execution standpoint is the varied uses of the logo. If this is to be used in print media (in magazines as well as business cards, letterheads, etc.), it had to be scalable (clearly distinguishable even when made smaller) and look nice in print. As many of my fellow designers are discovering, the image on the screen is always better and more vibrant than it is in print. Depending on the type of paper, quality of printer, etc., the vibrancy and contrast of a screen-friendly logo can be minimized, so dual-use design is a must if it is be used in both print and digital media.

Friday, February 4, 2011

Don't Miss This vol. 2A



I have often said that the first thing I would do if I won the lottery would be to buy movie posters. And, although I am frequently sarcastic, on this topic I am very serious (as a heart attack, you might say).

My current obsessions are the alternate Black Swan posters, which are breathtakingly exquisite. Before I saw (and loved) the movie, I had to have these posters. They're beautiful and devilishly smart, which is not to say that the standard poster is not also quite incredible, just that these are wholly remarkable. I would have been shattered if the movie had been so offensive to my tastes that I could not bring myself to purchase the posters. If anyone is looking to buy me a birthday present (March 3rd, just sayin'), a gift of any of these posters would be met with tears of joy and speechlessness. I've said enough, here they are:

In other poster news, I bought the poster for The Warriors today after the snow acted as catalyst for a screening with my roommate. I enjoyed it the first time I saw it and this most recent screening. My roommate was similarly enthralled and, upon learning that it was based on the Greek myth Anabasis, has decided to write an action movie screenplay based on the Norse myth of Ragnarok. I can't wait. Either way, here is the poster that I purchased today:

It's simple, and I'm not sure whether it was given a lot of thought (although the painting is quite detailed). I just find the style to be very appealing in that it's much cleaner and less flashy than today's movie posters. The tag at the top reads, "These are the armies of the night. They are 100,000 strong. They outnumber the cops five to one. They could run New York City. Tonight they're all out to get the Warriors." It's a brilliantly succinct summary of a brilliant premise for a movie. It isn't done up with bells and whistles (e.g. "You just killed a helicopter ... with a car!"), but it works very well for what it tries to accomplish. We gave it five stars on Netflix.

At the poster sale, I asked the cashier if they had the one-sheet French Lolita poster that they used to sell. I have one in my apartment, but Lando (Catrissian), my roommate's cat, tore off the corner. The cashier said they didn't carry it anymore, but commented that my Warriors poster was a similar time period. Historically, culturally and certainly cinematically, 1962 and 1979 are dramatically different time periods. The same holds true for design, but that's another blog post for another day. That said, it's a good segue into my other most coveted movie poster at the moment: the Italian Lolita poster. The French version I have is the standard "How did they ever make a film out of Lolita?" poster with the heart-shaped sunglasses and the red lollipop. The Italian one, however, is dramatically different and enthralling.

The text is the first line of the first chapter (as I recall). In Italian, it reads:

Era Lo,
Null'altro che Lo
Al mattino
Dritta nella sua statura
Di un metro e cinquantotto
Con un calzino soltanto.
Era Dolly
A scuola.
Era Dolores
Sulla linea punteggiata
Dei documenti.
Ma nelle mie braccia
Fu sempre Lolita.

For whatever reason, the poetry of the Italian language (as my old Italian professor described it) makes this line much more dramatic than the English version of Nabakov's words (which is obviously a hard feat).

I'm done gushing over posters for now. Check in later for more.




Wednesday, February 2, 2011

Can't Miss This vol. 2





In this week's installment of Can't Miss This, I'm taking a look at Eye magazine's discussion of the poster on the Piccadilly line in London. The writer loves the poster, and explains that it makes riding that leg of the tube much friendlier and helpful because it places the line in the context of above-ground London.

Although I understand her perspective, I have to disagree. To me, it looks a few steps up from a standard, tacky tourist map, and it seems very cluttered from the images posted on the blog. The beauty of public transportation maps, and I'm assuming the Piccadilly line also follows suit, is how similarly they explain the same information. In my time studying abroad in Italy and travelling through Europe, I was able to navigate any city easily because, by and large, subway maps are all the same.

Milan:

Paris:

London:

Berlin:

Being from Chicago (Skokie, actually), these maps make complete sense to me even if I don't speak the language (I'm looking at you, German) because they look and function just like the El maps in Chicago.


Information graphics should function first as information and secondarily as art. The beauty of these public transportation maps is their sameness. They all transcend language and communicate visually in a way that all people who know cities can understand.

On a less serious note, during the past couple days of snowed-in-ness (I'm phoning the Oxford dictionary people right now to petition for snowed-in-ness to be considered part of the English language), I've had a chance to bum around and Netflix the hours away with my roommate. This evening, we stumbled upon the 1991-92 season of Saturday Night Live (which, incidentally, had a powerhouse cast, including Mike Myers, Chris Rock, Dana Carvey, Chris Farley, Adam Sandler, Kevin Nealon and others), and the opening sketch was Wayne's World, in which Wayne and Garth analyzed the "Best and Worst of the Summer of '91." Included in this was the Best Magazine Cover.

Wayne: Best Magazine Cover. Demi Moore on the August Vanity Fair. We applaud her for her tasteful display of natural beauty. We thought it was very appropriate.

Wayne and Garth: [in unison] NOT

Wayne: Hey, hey, hey Demi Moore, how 'bout a little Demi less? I mean, we don't have to see it.

Garth: No offense, or nothin', no offense or nothin', but she uh, she uh looked pregnant.

Wayne: You have an astute command of the obvious.

The cover they're talking about, of course, is the famous VF cover with a nude, pregnant Demi Moore pictured below:


As designers, I feel it should be our goal to at least once have a cover we design get made fun of on SNL. I know it's one of mine. That said, if we're getting too much national attention, we're probably not doing a good job.


Response - Week 2



This week, I'm going to discuss the selection process for the Spring Preview mock-ups. There were several excellent options. I was especially impressed with Michelle Pais' and Theresa Berens', both of which were extremely polished and refined. Unfortunately, in an attempt to spread the design opportunities (because there are so few with so many designers), the feature was divided into cover (Allison Heisdorffer), splash page (me) and calendar pages (Haleigh Castino). This is not to suggest that Allison and Haleigh did not create excellent options — they did, and this is certainly much of the reason theirs were chosen. That said, Michelle's and Theresa's were eliminated in large part because their ideas were so singular and separate conceptually from the rest of the options, which made it impossible to marry their idea with any of the rest. This is a problem that is likely unique to this issue because there is no central theme other than the season, which we were told to avoid altogether. For future feature/cover pairings, the story will be much more focused and I don't see this being an issue. For the time being, I would just like to assure everyone that, even though your designs were not chosen for publications, many of them were incredible and make great portfolio pieces.

Critique - Week 2



This week we were tasked with designing the cover, splash page and inside calendar of the Spring Preview feature for Vox. Having been a part of Vox in some capacity for a while now, I have seen my share of Spring, Summer and Fall Preview issues, so I was fairly familiar with the style we typically use. When we were given the command to avoid any and all seasonal imagery, it certainly created a bit more of a challenge in addition to greater opportunity. After all, there's only so much that can be done with rain and blossoming foliage.

That said, and after much deliberation, I settled on robots. The idea spawned in part from our Editor Kelsey's (probably somewhat flippant) suggestion that the preview be planet-themed. Spinning off from that idea, and being inspired by what might be my favorite movie poster ever, I landed upon robots. As Theresa Berens alluded to in an earlier comment, my passion is movies and, perhaps to a greater extent, movie posters. The poster I used for inspiration was that of Forbidden Planet, the big-budget sci-fi adaptation of Shakespeare's The Tempest. It is pictured below.


What resulted was this cover, splash page and opening spread:

The cover took most of my time, and all the rest of the elements derive from the initial design. When I finished, I was fairly satisfied with the outcome (and very relieved to be finished). I have no formal graphic design training, so I generally don't like making illustrations because I'm rarely satisfied with what I've created. They are an incredible time-sink, and I have difficulty determining a good stopping point; I have to walk the fine line between overly simplistic images and overly detailed. Essentially, I have difficulty establishing an intentional style. With this, however, I felt that I had a strong visual style because I wasn't pulling from the ether but from a mid-20th century low-culture representation of the future and outer space. As I worked my way through the design, I started to veer away from Forbidden Planet and landed more in the territory of The Jetsons, but overall it has the cohesive, retro-futuristic feel I was going for.

One complaint several people had during the critique was that my original splash page was difficult to understand because the robot's head was on its side. Being chest-deep in the design of the robots, this is something that never occurred to me because it was obviously the robot. Looking at it from a distance, however, I understand the concern. Additionally there was at least one complaint that the inside spread did not fit with the rest of the design, which I disagree with. Traditionally, the sidebars and pull-out blurbs in preview features have been the same shape as opposed to the burst and the Jetsonian television set. The televisions, despite not being present on the cover or splash page, echo the retro-futuristic aesthetic that I mentioned earlier as well as the the screens on each robot's chest.

Of course, I'm glad that my design idea was chosen to be a part of the feature, and I feel that the final product is a big improvement over the original set of three. My cover concept was transformed into the splash page and married with Haleigh Castino's gears concept for the inside of the preview. Here is the final splash page: